Awesome, now that we have our main setup for the game done, let’s add a few more things that the game manager needs to keep track of.
The next thing we’ll do is the ability to score.
Now this is going to be a little weird because what we’re doing is adding the ability to detect a score, but we actually won’t be able to score yet. Don’t worry we’ll fix that in the next lesson.
Be sure you are still coding on the backdrop/stage as all this code will also go here.