Step 1 – Create TP1

Create TP1

  1. Duplicate a Checkpoint on the other side of your Checkerboard Traps level.
  2. Add a new Block Part on top of the Checkpoint.
  3. Anchor the Block Part.
  4. Move the Block Part offset of the Checkpoint to start a new level.
  5. Scale the new Block Part so that it become a large baseplate.
  6. Add a new Anchored Block Part on top of the Baseplate.
  7. Scale the Block so that it’s a large square.
  8. Change its color.

Rename the Part

  1. Click the Explorer button in the View tab to open the Explorer Window.
  2. Right-click on the colored Part in the Explorer Window. 
  3. Select Rename.
  4. Make the new name: TP1