Step 1 – Create TP1
Create TP1
- Duplicate a Checkpoint on the other side of your Checkerboard Traps level.
- Add a new Block Part on top of the Checkpoint.
- Anchor the Block Part.
- Move the Block Part offset of the Checkpoint to start a new level.
- Scale the new Block Part so that it become a large baseplate.
- Add a new Anchored Block Part on top of the Baseplate.
- Scale the Block so that it’s a large square.
- Change its color.
Rename the Part
- Click the Explorer button in the View tab to open the Explorer Window.
- Right-click on the colored Part in the Explorer Window.
- Select Rename.
- Make the new name: TP1