Testingh

Step 1: Program the Pirate

To Begin, Select the Pirate Captain Sprite. This Sprite will function as an enemy inside of our Maze. On the Pirate Captain, start the code by grabbing “When the Green Flag is Clicked” from Events, and “Forever” from Control.

Step 1: Program the Pirate

To Begin, Select the Pirate Captain Sprite. This Sprite will function as an enemy inside of our Maze. On the Pirate Captain, start the code by grabbing “When the Green Flag is Clicked” from Events, and “Forever” from Control.