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When creating the texture for a tool, what direction should the design of the sprite be facing?
Once you have created all of your tools and saved them, what type of mod element do you need to add for each tool?
Next to recipe type in the properties, what kind of recipe do you need to select for most tools?
When selecting items for your recipes, what tab can you click to easily find the items you have created?
Where can you find the “explode at” block command in the procedure interface?
How do you assign a procedure to a trigger?