Step 4

Create the enemy


Create a new function called ‘createEnemy‘ that will control our enemy.

Set up a new sprite variable and call it ‘enemySprite‘.

Animate the sprite using 4 frames from the gallery.

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Enemy Movement


Next we will set the movement our enemy will have on the screen.

Set up the velocity to two random blocks from 0 to 75.

Set up the bounce on wall to ON.

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Enemy spawn


Lastly we will set up were the enemy will spawn on the screen.

Create an if else statement that will use a 50% chance to set position of the enemy in one corner or the opposite corner.

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