Step 2

Create the aim


Next we are going to create the aiming for our attack.

Create a new function called ‘createAim‘.

Set up a sprite variable callded ‘crosshair‘ and set it to a kind of ‘pointer’. You will have to create a new kind..

For the image set up a 7 x 7 area and draw a red +.

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Create the aim


Now wwe are going to add a new sprite called ‘noTarget‘.

This will be an EMPTY sprite image. It is created and destroyed here to help out shooting object later in the project.

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Add to start


Add the ‘createAim‘ to your on start block.

Test to make sure all your functions are working correctly!

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