Step 11: Set Our New Variables


Let’s set the double_jump variable to False and the fall_speed variable to 0.

This will make the player sit level on the ground and be able to jump right from the start of the game.


  1. Set the first set block to the variable double_jump, and the value to False.
  2. Set the second set block to the variable to fall_speed, and the value to 0.