Goal:
Now we need to add the sound that plays when the saber is idle and our app is ready to go!
Steps:
- From AccelerometerSensor, place an AccelerationChange block.
- From Control, place an IF/THEN block.
- From Variables, attach a get block to the IF portion of the IF/THEN block and set it to saberOn.
- From saberHum1, place a set SaberHum1.Source block inside of the THEN portion of the IF/THEN block.
- From SaberHum, place a Play block inside of the THEN portion of the IF/THEN block.
- Now that our Project is done, download it to your phone by following the steps in our Introduction video.