Now let’s create what happens when our projectile hits the enemy.
First set up an overlaps block for when ‘Projectile‘ overlaps other Sprite of kind ‘Enemy‘.
Set up 2 destroy blocks, one for otherSprite and for sprite.
Add a change score by 500 for each bat we hit!
Next we’ll create what happens when a bat touches our player.
Create a new overlaps block for when Player overlaps otherSprite kind of Enemy.
Set up a change life by -1 and a destroy block for otherSprite.
Lastly, create how often the enemy spawns in the game.
Set up a on game update every ‘2000’ ms block
Add call ‘createEnemy’ function.