Now let’s take a quick look at what we have in the Shark’s costumes.
The sprites we want to use for our damage animation are sprites 5 and 6.
Now the hard thing here is trying to find a way to decide when to use each sprite.
We could have a lot of if statements/conditions, but that would be A LOT of blocks.
Look at the right sprites, they are numbered 1 and 5, now look at the left sprites, they are numbered 2 and 6, can you see any similarities here? We’re gonna use these in the next step.