Goal:
We now need to do the same thing to our TIE_Bomber.
Steps:
- From the sprite menu, select the one called TIE_Bomber.
- Find the block of code that deals with the TIE-Bomber collisions and then the IF statement that deals with the Bomber hitting the X-Wing.
- From Variables, place a change by block after the “Change score by -5” block.
- Set the new block’s variables to Lives and the amount to -1.
- From Events, place a broadcast block after the new change by block, and set it to Hit.