Step 2

Create the scene


On this next step we are going to add a background image and tilemap block

The background image can not be interacted with your character.

The tile map is used to create the world the character can interact with;we use it to create a floor.

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Set the background image


Click on the background image and select the mountain forest scene from the gallery.

Select the paint bucket tool and color the mountains black to create a spooky forest scene.

You can be creative and edit the background any way you want.

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Set the floor pattern


Lastly we are going to set our tilemap to create the floor.

Make sure to set your tile map height and with to 10 X 8

Tile maps are used to create repeating patterns and are sometimes used to set “walls” for your world. Walls stop sprites from passing through them.

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