Step 5

Setting up enemyAI


Next we need to create the enemy function.

Create a new function and call it ‘enemyAI’.

Set up the sprite variable, position and type.

We want ghost to be a type of ‘enemy’ and be positioned randomly near the top of the screen.

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Enemy following


Let’s set up the ghost’s ability to chase the princess on the screen.

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Enemy following


Now lastly set up the ghost’s animation.

Don’t forget to set up to 4 ghost picture frames from the gallery.

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